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Transformers: War for Cybertron DLC rolls out next week
Published July 22, 2010, 3:25 pm in Joystiq Tags:
If you lamented the limited availability of the retailer-exclusive Transformers: War for Cybertron characters, or if you simply want more War for Cybertron, you'll soon be able to solve both problems, using only the power of a small amount of money.

Next week's Map and Character Pack will include former pre-order bonus characters Shockwave, Demolishor, and Jazz, as well as new characters Scattershot and Onslaught, playable in Escalation mode, and with playable chassis in multiplayer. The pack will also come with four new maps: District and Forsaken for Escalation mode, and Havok and Fortress for multiplayer.

Gallery: Transformers: War for Cybertron Map and Characters Pack

Continue reading Transformers: War for Cybertron DLC rolls out next week

JoystiqTransformers: War for Cybertron DLC rolls out next week originally appeared on Joystiq on Thu, 22 Jul 2010 14:25:00 EST. Please see our terms for use of feeds.

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THQ announces Marvel Super Hero Squad: The Infinity Gauntlet
Published July 22, 2010, 3:00 pm in Joystiq Tags:
THQ has revealed a sequel to last year's Marvel Super Hero Squad, entitled Marvel Super Hero Squad: The Infinity Gauntlet. The sequel will follow the events of the second season of the Cartoon Network show, as players take on Doctor Doom and his Lethal Legion once again, in an altered version of the storyline used in the Marvel Super Heroes arcade game. Originally, the Infinity Gauntlet storyline involved Thanos killing half the universe, but this time, the bad guys are Doctor Doom and his "Lethal Legion." We gotta know: why the Lethal Legion? How about you rename 'em something a bit more positive, like the Perturbed Posse or Curmudgeon Crew?

The sequel will introduce a new puzzle element in which characters will need to use their individual powers to "move or destroy objects, traverse through certain environments, and summon specific strengths to overcome obstacles." Like its predecessor, it offers co-op gameplay and challenges, as well as the requisite roster of Marvel's most famous heroes and villains.

Infinity Gauntlet is currently in development for the Xbox 360, PS3, Wii, DSi and DS systems. No launch window has been announced, but as soon as we hear something through the superhero grapevine, we'll be sure to relay the info.

Gallery: Marvel Super Hero Squad: The Infinity Gauntlet



JoystiqTHQ announces Marvel Super Hero Squad: The Infinity Gauntlet originally appeared on Joystiq on Thu, 22 Jul 2010 14:00:00 EST. Please see our terms for use of feeds.

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Meet Majin, visit the Forsaken Kingdom on November 30
Published July 22, 2010, 2:40 pm in Joystiq Tags:
If, like us, you've been waiting patiently for your formal introduction to your giant, super-powered, super-huggable BFF Majin, now you can schedule your playdate for November 30. That's the date that Namco Bandai revealed for the North American release of Majin and the Forsaken Kingdom, Game Republic's new adventure about hanging out with the most wonderful stone giant guy ever (and also fighting or something).

Join us in scouring the gallery below for any evidence of a Boy and His Blob-style hug button, won't you? We mostly see a lot of fighting in here.

Gallery: Majin and the Forsaken Kingdom (7/22/10)

JoystiqMeet Majin, visit the Forsaken Kingdom on November 30 originally appeared on Joystiq on Thu, 22 Jul 2010 13:40:00 EST. Please see our terms for use of feeds.

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Turn your toilet flushes into free electricity
Published July 22, 2010, 2:30 pm in DVICE Tags:
Turn your toilet flushes into free electricity

Every time a toilet flushes, water rushes downwards thanks to gravity and an opportunity is lost. But with the HighDro system, those flushes can be converted into energy to power whatever building they're in.




Preview: Spider-Man: Shattered Dimensions (Noir and Ultimate)
Published July 22, 2010, 2:20 pm in Joystiq Tags:
With Spider-Man: Shattered Dimensions' fourth and final locale out of the bag (it is "Ultimate" Spidey, as many surmised), Activision was showing off the first playable build of the game at a pre-Comic-Con event last night. I played both the newly revealed Ultimate Spidey, in his black symbiote suit, and the Noir version.

While I wasn't clued in to the game's multidimensional, overarching story (perhaps at the Comic-Con panel then?), I did get a feel for the combat, which is arguably the make-or-break component of the game. Though I only played within two of the game's four universes, I found the combat to be solid -- if a little shallow -- and in practice it came together better than I had expected after watching a developer play the game last month.

Gallery: Spider Man: Shattered Dimensions (Comic-Con)

Continue reading Preview: Spider-Man: Shattered Dimensions (Noir and Ultimate)

JoystiqPreview: Spider-Man: Shattered Dimensions (Noir and Ultimate) originally appeared on Joystiq on Thu, 22 Jul 2010 13:20:00 EST. Please see our terms for use of feeds.

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Genetic mismatch keeps yeast species distinct
Published July 22, 2010, 2:00 pm in ScienceDaily: Latest Science News Tags:
How species form and what keeps them distinct from each other, even though they can interbreed, is a key question in evolution. Researchers have recently identified genes in three closely related yeast species that cause sterility, increasing our understanding of how species can remain distinct.


Toxic trio identified as the basis of celiac disease
Published July 22, 2010, 2:00 pm in ScienceDaily: Latest Science News Tags:
Scientists have identified the three protein fragments that make gluten -- the main protein in wheat, rye and barley -- toxic to people with celiac disease.


Now you see it, now you don't: An infrared invisibility cloak made of glass
Published July 22, 2010, 2:00 pm in ScienceDaily: Latest Science News Tags:
From Star Trek's Romulans, who could cloak their spaceships, to Harry Potter's magical garment, the power to turn someone or something invisible has intrigued mankind. Now one researcher is doing it for real. She has found ways to use magnetic resonance to capture rays of visible light and route them around objects, rendering those objects invisible to the human eye.


Gulf oil dispersants unlikely to be endocrine disruptors and have relatively low cell toxicity, tests find
Published July 22, 2010, 2:00 pm in ScienceDaily: Latest Science News Tags:
Government scientists are reporting that eight of the most commonly used oil dispersants used to fight oil spills, such as the massive episode in the Gulf of Mexico, appear unlikely to act as endocrine disruptors -- hormone-like substances that can interfere with reproduction, development, and other biological processes. The tested dispersants also had a relatively low potential for cytotoxicity (cell death), with JD-2000 and SAF-RON GOLD showing the least potential.


Engineering researchers simplify process to make world's tiniest wires
Published July 22, 2010, 2:00 pm in ScienceDaily: Latest Science News Tags:
Surface tension isn't a very powerful force, but it matters for small things -- water bugs, paint, and, it turns out, nanowires.


'Runaway' development implicated in loss of function of the aging brain
Published July 22, 2010, 2:00 pm in ScienceDaily: Latest Science News Tags:
The brain undergoes rapid growth and development in the early years of life and then degenerates as we progress into old age, yet little is known about the biological processes that distinguish brain development and aging. In a new study, researchers have identified a gene regulatory link between changes in the young and aging brain, describing "runaway" development as a potentially significant factor in age-related loss of function.


Preview: James Bond 007: Blood Stone
Published July 22, 2010, 2:00 pm in Joystiq Tags:
Bond is back in Bizarre Creations' James Bond 007: Blood Stone. I got a first look at the game's opening act during an Activision media event in San Diego yesterday, where I also spoke with designer Sandy Lockie about the development of this original Bond adventure.

Primarily a third-person shooter, Blood Stone immediately drew comparisons to Bizarre's other shooter, The Club, when it was announced last week. Indeed, Lockie confirms that the new Bond game has its roots in the studio's previous effort. "It's basically the Club team," he tells me. "We rolled off on The Club and started working on this straight away." But while The Club was all about scoring points and more points, Bizarre is designing Blood Stone to be "a much deeper shooting experience."

Gallery: James Bond 007: Blood Stone (first screens)

Continue reading Preview: James Bond 007: Blood Stone

JoystiqPreview: James Bond 007: Blood Stone originally appeared on Joystiq on Thu, 22 Jul 2010 13:00:00 EST. Please see our terms for use of feeds.

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Mass Effect 2 DLC ventures into 'Lair of the Shadow Broker'
Published July 22, 2010, 1:48 pm in Joystiq Tags:
Lair of the Shadow Broker
BioWare has just announced the latest Mass Effect 2 DLC: "Lair of the Shadow Broker." If you haven't played ME2 , you may want to skip any details about this mission ... suffice it to say, in the intergalactic world of Mass Effect 2 there are shadows and sometimes, those shadows need to be brokered. Oh, and they have lairs.

Those of you who have played ME2 can probably guess how this is going to shake out. As expected, Shepard teams up with Liara T'Soni to "confront the mysterious and sinister Shadow Broker," the very same info-dishing individual (or group of individuals?) that aided Liara in recovering Commander Shepard's body. As BioWare so delicately puts it, "it's time to even the score."

After last month's exceptional "Overlord" DLC, all eyes are on BioWare to keep it up. All the info we've got is a "coming soon" release window and the three screenshots below.

Gallery: Mass Effect 2 ("Lair of the Shadow Broker" DLC)

JoystiqMass Effect 2 DLC ventures into 'Lair of the Shadow Broker' originally appeared on Joystiq on Thu, 22 Jul 2010 12:48:00 EST. Please see our terms for use of feeds.

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Personal submarine fits two people, costs two million
Published July 22, 2010, 1:47 pm in DVICE Tags:
Personal submarine fits two people, costs two million

Owning a submarine used to be only something the super-rich were able to afford, but now...oh, wait, who am I kidding? It's still only something the super-rich can afford. But hey, this $2,000,000 personal submarine sure looks awesome!




Splinter Cell Conviction and Assassin's Creed 2 sneaking to Mac by September
Published July 22, 2010, 1:30 pm in Joystiq Tags:
Apple fans can expect two more games on their shiny Mac computers from Ubisoft in the coming months. Ubisoft updated its product lineup for its fiscal Q2, featuring Mac versions of the not-very-Microsoft-exclusive Splinter Cell Conviction and Assassin's Creed 2. Given the timespan of the fiscal quarter, that means these games will be available as early as July, or as late as September.

The Mac version of Assassin's Creed 2 is currently listed as an EMEA release, which means it's planned for release in Europe, Middle East and Africa. We'll contact Ubisoft to see if a North American release is in the works as well.

JoystiqSplinter Cell Conviction and Assassin's Creed 2 sneaking to Mac by September originally appeared on Joystiq on Thu, 22 Jul 2010 12:30:00 EST. Please see our terms for use of feeds.

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